Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine


Game Development with MonoGame: Build a 2D Game Using Your Own Reusable and Performant Game Engine
Author: Louis Salin and Rami Morrar
Publisher Finelybook 出版社: Apress; 1st ed. edition (October 26,2021)
Language 语言: English
pages 页数: 216 pages
ISBN-10 书号: 1484277708
ISBN-13 书号: 9781484277706


Book Description
Create a polished game that includes many levels and fights using MonoGame. This book will show you how to add AI agents and 2D physics into your game,while improving the performance of the game engine. Author: the end of Game Development with MonoGame,you will have created a game worthy of being published.
Over the course of this book,you will be exposed to advanced game development concepts such as scripting and AI as you improve the performance of the game engine with better memory management. You will learn how to create a level editor that you will use to build game levels. You will also pick up tips and tricks for adding polish to your game project Author: adding a camera system,layers,menus,and improving the game’s graphics using pixel shaders and better particle effects.
Upon completing this book,you will have a clear understanding of the steps required to build a game from start to finish and what it takes to create a 2D game that could ultimately be published.

What you will learn
Write a performant 2D game engine
Script the behavior of game objects
Build and use a level editor for your game
Add a UI to your game

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