Python Deep Learning: Exploring deep learning techniques and neural network architectures with PyTorch, Keras, and TensorFlow, 2nd Edition

By 作者: Ivan Vasilev – Daniel Slater – Gianmario Spacagna – Peter Roelants – Valentino Zocca

ISBN-10 书号: 1789348463

ISBN-13 书号: 9781789348460

Release Finelybook 出版日期: 2019-01-16

pages 页数: (386 )

$39.99

Book Description to Finelybook sorting

With the surge in artificial intelligence in applications catering to both business and consumer needs, deep learning is more important than ever for meeting current and future market demands. With this book, you’ll explore deep learning, and learn how to put machine learning to use in your projects.

This second edition of Python Deep Learning will get you up to speed with deep learning, deep neural networks, and how to train them with high-performance algorithms and popular Python frameworks. You’ll uncover different neural network architectures, such as convolutional networks, recurrent neural networks, long short-term memory (LSTM) networks, and capsule networks. You’ll also learn how to solve problems in the fields of computer vision, natural language processing (NLP), and speech recognition. You’ll study generative model approaches such as variational autoencoders and Generative Adversarial Networks (GANs) to generate images. As you delve into newly evolved areas of reinforcement learning, you’ll gain an understanding of state-of-the-art algorithms that are the main components behind popular games Go, Atari, and Dota.

By the end of the book, you will be well-versed with the theory of deep learning along with its real-world applications.

**Contents**

1: MACHINE LEARNING – AN INTRODUCTION

2: NEURAL NETWORKS

3: DEEP LEARNING FUNDAMENTALS

4: COMPUTER VISION WITH CONVOLUTIONAL NETWORKS

5: ADVANCED COMPUTER VISION

6: GENERATING IMAGES WITH GANS AND VAES

7: RECURRENT NEURAL NETWORKS AND LANGUAGE MODELS

8: REINFORCEMENT LEARNING THEORY

9: DEEP REINFORCEMENT LEARNING FOR GAMES

10: DEEP LEARNING IN AUTONOMOUS VEHICLES

What You Will Learn

Grasp the mathematical theory behind neural networks and deep learning processes

Investigate and resolve computer vision challenges using convolutional networks and capsule networks

Solve generative tasks using variational autoencoders and Generative Adversarial Networks

Implement complex NLP tasks using recurrent networks (LSTM and GRU) and attention models

Explore reinforcement learning and understand how agents behave in a complex environment

Get up to date with applications of deep learning in autonomous vehicles

Authors

Ivan Vasilev

Ivan Vasilev started working on the first open source Java Deep Learning library with GPU support in 2013. The library was acquired by a German company, where he continued its development. He has also worked as a machine learning engineer and researcher in the area of medical image classification and segmentation with deep neural networks. Since 2017 he has focused on financial machine learning. He is working on a Python open source algorithmic trading library, which provides the infrastructure to experiment with different ML algorithms. The author holds an MSc degree in Artificial Intelligence from The University of Sofia, St. Kliment Ohridski.

Daniel Slater

Daniel Slater started programming at age 11, developing mods for the id Software game Quake. His obsession led him to become a developer working in the gaming industry on the hit computer game series Championship Manager. He then moved into finance, working on risk- and high-performance messaging systems. He now is a staff engineer working on big data at Skimlinks to understand online user behavior. He spends his spare time training AI to beat computer games. He talks at tech conferences about deep learning and reinforcement learning; and the name of his blog is Daniel Slater’s blog. His work in this field has been cited by Google.

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