Programming the iPhone User Experience: Developing and Designing Cocoa Touch Applications 1st Edition
by: Toby: Boudreaux
Paperback: 192 pages
Publisher: O'Reilly Media; 1 edition (August 22,2009)
Language: English
ISBN-10: 0596155468
ISBN-13: 9780596155469
Toby: Boudreaux has been developing for Mac OS X using Objective-C and Cocoa since 2000. He has spoken at WWDC on the topic of Hybrid Cocoa/ Web applications - a very relevant topic for the iPhone. He is the CTO of of The Barbarian Group,an interactive/software shop based in the US. He focuses evenly on OS X/iPhone application development and Web development,and acts as a mentor to his team,liaison to his clients,and representative to the community. Toby: has authored and acted as technical editor for books and articles related to programming and specializes in Web development for consumer markets using open technologies and on Mac/iPhone development.
Table of Contents
Preface
Chapter 1.Cocoa Touch: The Core iPhone
Chapter 2.The Mobile HIG
Chapter 3.Types of Cocoa Touch Applications
Chapter 4.Choosing an Application Template
Chapter 5.Cooperative Single-Tasking
Chapter 6.Touch Patterns
Chapter 7.Interaction Patterns and Controls
Chapter 8.Progressive Enhancement
Chapter 9.UX Anti-Patterns
Index
Programming the iPhone User Experience
未经允许不得转载:finelybook » Programming the iPhone User Experience
相关推荐
- Hands-On Data Structures and Algorithms with Rust: Learn programming techniques to build effective,maintainable,and readable code in Rust 2018
- Identity Security for Software Development: Best Practices That Every Developer Must Know
- C++ Plus Data Structures,6th Edition
- Red Hat Certified Engineer (RHCE) Ansible Automation Study Guide: In-Depth Guidance and Practice
finelybook
