Programming Swift! Mac Apps 1, Swift 3 Edition
By 作者: Nick Smith
Pages 页数: 560 pages
Edition 版本: 1
Language 语言: English
Publisher Finelybook 出版社: AppSmith Books
Publication Date 出版日期: 2016-12-06
The Book Description robot was collected from Amazon and arranged by Finelybook
Programming Swift! Mac Apps 1 - Swift 3 Edition is all about getting started building Mac applications with Xcodeand Swift 3.
The book covers visual programming with storyboards and interface builder. You’ll be working with latest version of Xcode and Swift, building modern Mac applications.
The book has 17 hands on chapters and several projects that you will build from the ground up. You’ll start building small, throw-away demo apps that focus on a new topic then you’ll build a complete app that combines these topics and shows you how to put them together in a real application.
You will learn about
App architecture and building blocks.
Cocoa application storyboards, scenes and segues.
The assistant editor and manual code connections.
Application life cycles, app delegate events and view events.
The Xcode object library, sender objects, dual personality connections.
Auto Layout and the stack view system.
Programming for the responder chain and first responder object
Menus and toolbars.
The app About Box
Applications with multiple views and windows.
Tabbed views and relationship segues.
More segues for panels, alerts, sheets and the representedObject.
File Open/Save panels, file manager objects and image controls.
Xcode Asset Catalog and a larger project app: Asset Maker (you’ll build an app that can create icons for your projects).
The user defaults class - saving application settings and adding a preferences pane.
Introduction to data sources and delegates.
Use data-driven combo-box.
Data models, build a Swift singleton class to act as the Model in MVC.
Table Views - both cell based and view based table views that persist data to XML
The all new, modern NSCollectionView with delegates, data sources and flow layout.
Chapter 1 Xcode
Chapter 2 Outlets and Actions
Chapter 3 Application Life Cycle
Chapter 4 More Controls
Chapter 5 Project Chapter
Chapter 6 Introduction to Auto Layout
Chapter 7 Basic Debugging
Chapter 8 Menus, Toolbars and First Responder
Chapter 9 Tab View Controller
Chapter 10 Auxiliary Views
Chapter 11 File Open and Save Panels
Chapter 12 Asset Maker Icon Generator
Chapter 13 User Defaults
Chapter 14 Data Source Delegates
Chapter 15 Project Chapter
Chapter 16 Table Views
Chapter 17 Collection Views
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