Object-Oriented Programming Languages and Event-Driven Programming

Object-Oriented Programming Languages and Event-Driven Programming
By 作者: Dorian P. Yeager
ISBN-10 书号: 1936420376
ISBN-13 书号: 9781936420377
Edition 版本: Har/Cdr
Release Finelybook 出版日期: 2014-01-24
Pages 页数: (600 )

The Book Description robot was collected from Amazon and arranged by Finelybook

Essential concepts of programming language design and implementation are explained and illustrated in the context of the object-oriented programming language (OOPL) paradigm. Written with the upper-level undergraduate student in mind, the text begins with an introductory chapter that summarizes the essential features of an OOPL, then widens the discussion to categorize the other major paradigms, introduce the important issues, and define the essential terms. After a brief second chapter on event-driven programming (EDP), subsequent chapters are built around case studies in each of the languages Smalltalk, C++, Java, C#, and Python. Included in each case study is a discussion of the accompanying libraries, including the essential container classes. For each language, one important event-driven library is singled out and studied. Sufficient information is given so that students can complete an event-driven project in any of the given languages. After completing the course the student should have a solid set of skills in each language the instructor chooses to cover, a comprehensive overview of how these languages relate to each other, and an appreciation of the major issues in OOPL design.

Key Features


Provides essential coverage of Smalltalk origins, syntax, and semantics, a valuable asset for students wanting to understand the hybrid Objective C language
Provides detailed case studies of Smalltalk, Java, C++, C#, and Python and features a side-by-side development of the Java and C++ languages–highlighting their similarities and differences
Sets the discussion in a historical framework, tracing the roots of the OOPLs back to Simula 67.
Provides broad-based coverage of all languages, imparting essential skills as well as an appreciation for each language’s design philosophy
Includes chapter summary, review questions, chapter exercises, an appendix with event-driven projects, and instructor resources


Chapter 1A Context-Sensitive Introduction
Chapter 2 Event-Driven Programming
Chapter 3 Smalltalk and the Squeak Environment
Chapter 4C++and Java Commonalities and Similarities
Chapter 5 Additional Concepts from the C++Language
Chapter 6 Visual Studio and the Microsoft Foundation Classes
Chapter 7 Java and the Swing Library
Chapter 8 C# and the Common Language Infrastructure
Chapter 9 Python
Appendix A Event-Driven Project Ideas
Appendix B Answers to Odd-Numbered Exercises
Appendix C About the CD-ROM


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