Learning C++ by Building Games with Unreal Engine 4: A beginner’s guide to learning 3D game development with C++ and UE4,2nd Edition

Learning C++ by Building Games with Unreal Engine 4: A beginner’s guide to learning 3D game development with C++ and UE4, 2nd Edition
Author: Sharan Volin (Author)
Publisher finelybook 出版社:‏ Packt Publishing
Publication Date 出版日期:‏ 2018-12-27
Language 语言: English
Print Length 页数: 468 pages
ISBN-10: 1788476247
ISBN-13: 9781788476249

Book Description


Learning C++ by Building Games with Unreal Engine 4

About the Author

Sharan Volin has been programming games for more than a decade. She has worked on AAA titles for Behavior Interactive, Blind Squirrel Games, Sony Online Entertainment/Daybreak Games, Electronic Arts (Danger Close Games), 7 Studios (Activision), and more, as well as numerous smaller games. She has primarily been a UI Programmer, but is also interested in Audio, AI, and other areas. She also taught Game Programming for a year at the Art Institute of California.

Sharan has both a BS in Computer Science (Games) and an MS in Computer Science from the University of Southern California, as well as multiple other degrees and certificates from other schools.

Originally from New York, she lived in Los Angeles until recently moving to Montreal, Canada with her 3 cats

Amazon page

相关文件下载地址

PDF, (conv), EPUB | 1250 MB

打赏
未经允许不得转载:finelybook » Learning C++ by Building Games with Unreal Engine 4: A beginner’s guide to learning 3D game development with C++ and UE4,2nd Edition

评论 2

  1. #1

    链接失效

    zhangjiyi3个月前 (10-03)回复
    • 已更新

      admin3个月前 (10-04)回复

觉得文章有用就打赏一下

您的打赏,我们将继续给力更多优质内容

支付宝扫一扫

微信扫一扫