Learning C++ by Building Games with Unreal Engine 4: A beginner’s guide to learning 3D game development with C++ and UE4, 2nd Edition
Author: Sharan Volin (Author)
Publisher finelybook 出版社: Packt Publishing
Publication Date 出版日期: 2018-12-27
Language 语言: English
Print Length 页数: 468 pages
ISBN-10: 1788476247
ISBN-13: 9781788476249
Book Description
Learning C++ by Building Games with Unreal Engine 4
About the Author
Sharan Volin has been programming games for more than a decade. She has worked on AAA titles for Behavior Interactive, Blind Squirrel Games, Sony Online Entertainment/Daybreak Games, Electronic Arts (Danger Close Games), 7 Studios (Activision), and more, as well as numerous smaller games. She has primarily been a UI Programmer, but is also interested in Audio, AI, and other areas. She also taught Game Programming for a year at the Art Institute of California.
Sharan has both a BS in Computer Science (Games) and an MS in Computer Science from the University of Southern California, as well as multiple other degrees and certificates from other schools.
Originally from New York, she lived in Los Angeles until recently moving to Montreal, Canada with her 3 cats
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