Augmenting Retail Reality, Part A: Blockchain, AR, VR, and the Internet of Things
Augmenting Retail Reality, Part A: Blockchain, AR, VR, and the Internet of Things Author: Balraj Verma (Editor), Amit Mi...
Augmenting Retail Reality, Part A: Blockchain, AR, VR, and the Internet of Things Author: Balraj Verma (Editor), Amit Mi...
Unity 2022 by Example: A project-based guide to building 2D and 3D games, enhanced for AR, VR, and MR experiences Author...