Software Engineering for Real-time Systems Volume 1: Foundations
By 作者: Jim Cooling
Pub Date: 2018
Size: 10 Mb
Software Engineering for Real-time Systems, a three-volume book-set, aims to provide a firm foundation in the knowledge, skills and techniques needed to develop and produce real-time, and in particular, embedded systems. Their core purpose is to convince readers that these systems need to be engineered in a rigorous, professional and organised way.
The objective of volume 1 is to give a good grounding in the basics of the subject. It begins by describing what real-time systems are, their structures and applications, and the impact of these on software design in general. Following this is a chapter that shows clearly why a professional design approach is imperative in order to produce safe, reliable and correct software. Next up is a chapter that deals with the issues of requirements extraction, analysis and specification, including the topics of rapid and animation prototyping. Rounding off volume 1 is a chapter that introduces the basic concepts of software and program design, including modularization, structured programming and mainstream software design methods
The material, which forms the foundations for later work, is essential reading for those new to real-time software.
Software Engineering for Real-time Systems Volume 1 Foundations.zip