Metal by Tutorials: Beginning Game Engine Development With Metal, 3rd Edition

Metal Author: Tutorials (Third Edition): Beginning Game Engine Development With Metal
April 5, 2022
Author: raywenderlich Tutorial Team,Caroline Begbie,Marius Horga (Author)
Publisher Finelybook 出版社:Razeware LLC (April 5, 2022)
Language 语言:English
pages 页数:807 pages
ISBN-10 书号:1950325644
ISBN-13 书号:9781950325641

Book Description
Build your own low-level game engine in Metal!
This book introduces you to graphics programming in Metal — Apple’s framework for programming on the GPU. You’ll build your own game engine in Metal where you can create 3D scenes and build your own 3D games.

Who This Book Is For
This book is for intermediate Swift developers interested in learning 3D graphics or gaining a deeper understanding of how game engines work.

Topics Covered in Metal Author: Tutorials

The Rendering Pipeline: Take a deep dive through the graphics pipeline.
3D Models: Import 3D models with Model I/O and discover what makes up a 3D model.
Coordinate Spaces: Learn the math behind 3D rendering.
Lighting: Make your models look more realistic with simple lighting techniques.
Shading: Understand how vertex and fragment shaders work.
Textures & Materials: Design textures and surfaces for micro detail.
Multipass Rendering: Add shadows with advanced lighting effects.
Tile-based Deferred Rendering: Take full advantage of your Apple GPU with this rendering technique.
GPU-Driven Rendering: Move the rendering setup to the GPU.
Tessellation: Discover how to use tessellation to add a higher level of detail using fewer resources.
Environment: Add realistic skies and water to your scenes.
Particle Systems: Learn how to make stunning visual effects using GPU compute shaders.
Character Animation: Bring your 3D models to life with joints and animation.
Raytracing: Learn how to perform raytracing on the GPU.
Advanced Lighting & Shadows: Discover signed distance fields and render beautiful shadows.
Performance Optimization: Tune up your game with Xcode’s new tools.
After reading this book, you’ll be prepared to take full advantage of graphics rendering with the Metal framework.


下载地址:

Metal by Tutorials 3rd Edition 9781950325641.zip (访问密码:1024)

下载地址 Download隐藏内容需5积分,VIP免费,请先 !没有帐号? 注 册 一个!
觉得文章有用就打赏一下
未经允许不得转载:finelybook » Metal by Tutorials: Beginning Game Engine Development With Metal, 3rd Edition

评论 抢沙发

  • 昵称 (必填)
  • 邮箱 (必填)
  • 网址

觉得文章有用就打赏一下

非常感谢你的打赏,我们将继续给力更多优质内容,让我们一起创建更加美好的网络世界!

支付宝扫一扫打赏

微信扫一扫打赏