Mastering ARKit: Apple’s Augmented Reality App Development Platform
Author: Jayven Nhan
Publisher Finelybook 出版社：Apress; 1st ed. edition (February 24, 2022)
pages 页数：566 pages
Embark on a journey to build an augmented reality world. This book puts theory into practical application Author: building unique augmented reality apps specific to each chapter’s topic.
You’ll learn to engineer successful, well-designed, and comprehensive augmented reality applications for Apple devices. First, uncover the foundation of augmented reality on Apple platforms. Understand the building blocks and inner workings of the technologies that power augmented reality. Then, learn about building AR apps using ARKit, SceneKit, SpriteKit, RealityKit, and RealityComposer.
You’ll study augmented reality app business models, designs, and content for the ultimate user experience. Plus, you’ll cover the theories and practicalities of ARKit APIs such as surface detection, working with world maps, body motion capture, face tracking, object scanning and detecting, people occlusion, and more. Chapter Author: chapter, this book helps you to become an advanced augmented reality engineer.
Author: the end of the book, you’ll have the necessary mental models and tools to engineer delightful experiences in Apple’s augmented reality platforms.
What You’ll Learn
Build AR apps with SceneKit, SpriteKit, RealityKit, and RealityComposer
Understand the business models that support augmented reality
Incorporate surface detection, computer vision, and body motion capture in your apps