Learn WebAssembly: Build web applications with native performance using Wasm and C/C++
By 作者: Mike Rourke
ISBN-10 书号: 1788997379
ISBN-13 书号: 9781788997379
Release Finelybook 出版日期: 2018-09-25
pages 页数: (328 )
The Book Description robot was collected from Amazon and arranged by Finelybook
WebAssembly is a brand-new technology that represents a paradigm shift in web development. This book aims to teaches programmers how to leverage this technology to write high- performance applications that run in the browser.
This book will introduces you to the powerful WebAssembly concepts of WebAssembly that willto help you write lean and powerful web applications with native performance.
Further on, weyou'll implement all the techniques you've learned by to building a high-performance application using C and WebAssembly, and then port an existing game written in C++ to WebAssembly using Emscripten.
By the end of this book, you would will be well-equipped to create high-performance applications and games for the web using WebAssembly.
1: WHAT IS WEBASSEMBLY?
3: SETTING UP A DEVELOPMENT ENVIRONMENT
4: INSTALLING THE REQUIRED DEPENDENCIES
5: CREATING AND LOADING A WEBASSEMBLY MODULE
7: CREATING AN APPLICATION FROM SCRATCH
8: PORTING A GAME WITH EMSCRIPTEN
9: INTEGRATING WITH NODE.JS
10: ADVANCED TOOLS AND UPCOMING FEATURES
What You Will Learn
Create, load, and debug a WebAssembly module (editor and compiler/toolchain)
Build a high-performance application using C and WebAssembly
Extend WebAssembly’s feature set using Emscripten by porting a game written in C++
Explore upcoming features of WebAssembly, Node.js integration, and alternative compilation methods