Hands-On Concurrency with Rust

Hands-On Concurrency with Rust: Confidently build memory-safe, parallel, and efficient software in Rust9781788399975

Hands-On Concurrency with Rust: Confidently build memory-safe, parallel, and efficient software in Rust

By 作者: Brian L. Troutwine
ISBN-10 书号: 1788399978
ISBN-13 书号: 9781788399975
Release Finelybook 出版日期: 2018-05-31
Pages 页数: 462

The Book Description robot was collected from Amazon and arranged by Finelybook

Most programming languages can really complicate things, especially with regard to unsafe memory access. The burden on you, the programmer, lies across two domains: understanding the modern machine and your language's pain-points. This book will teach you to how to manage program performance on modern machines and build fast, memory-safe, and concurrent software in Rust. It starts with the fundamentals of Rust and discusses machine architecture concepts. You will be taken through ways to measure and improve the performance of Rust code systematically and how to write collections with confidence. You will learn about the Sync and Send traits applied to threads, and coordinate thread execution with locks, atomic primitives, data-parallelism, and more.
The book will show you how to efficiently embed Rust in C++ code and explore the functionalities of various crates for multithreaded applications. It explores implementations in depth. You will know how a mutex works and build several yourself. You will master radically different approaches that exist in the ecosystem for structuring and managing high-scale systems.
By the end of the book, you will feel comfortable with designing safe, consistent, parallel, and high-performance applications in Rust.

Contents


1: PRELIMINARIES – MACHINE ARCHITECTURE AND GETTING STARTED WITH RUST
2: SEQUENTIAL RUST PERFORMANCE AND TESTING
3: THE RUST MEMORY MODEL – OWNERSHIP, REFERENCES AND MANIPULATION
4: SYNC AND SEND – THE FOUNDATION OF RUST CONCURRENCY
5: LOCKS – MUTEX, CONDVAR, BARRIERS AND RWLOCK
6: ATOMICS – THE PRIMITIVES OF SYNCHRONIZATION
7: ATOMICS – SAFELY RECLAIMING MEMORY
8: HIGH-LEVEL PARALLELISM – THREADPOOLS, PARALLEL ITERATORS AND PROCESSES
9: FFI AND EMBEDDING – COMBINING RUST AND OTHER LANGUAGES
10: FUTURISM – NEAR-TERM RUST
What You Will Learn
Probe your programs for performance and accuracy issues
Create your own threading and multi-processing environment in Rust
Use coarse locks from Rust’s Standard library
Solve common synchronization problems or avoid synchronization using atomic programming
Build lock-free/wait-free structures in Rust and understand their implementations in the crates ecosystem
Leverage Rust’s memory model and type system to build safety properties into your parallel programs
Understand the new features of the Rust programming language to ease the writing of parallel programs
Authors
Brian L. Troutwine
Brian L. Troutwine is a software engineer with an interest in low-latency and high-scale software. He has worked at Rackspace Hosting, AdRoll, and Postmates. As his first book publishes, he will be starting at Unity Technologies.
He has delivered the following talks:
The Charming Genius of the Apollo Guidance Computer
Getting Uphill on a Candle: Crushed Spines, Detached Retinas, and One Small Step
10 Billion a Day, 100 Milliseconds Per: Monitoring Real-Time Bidding at AdRoll
Fetching Moths from the Works: Correctness Methods in Software
Build Good Software: Of Politics and Method
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