Game Engine Black Book: Wolfenstein 3D

Game Engine Black Book: Wolfenstein 3D9781539692874

Game Engine Black Book: Wolfenstein 3D
by 作者: Fabien Sanglard
ISBN-10 书号: 1539692876
ISBN-13 书号: 9781539692874
Edition 版本: 1
Publisher Finelybook 出版日期: 2017-09-05
Pages: 316


Book Description
How was Wolfenstein 3D made and what were the secrets of its speed? How did id Software manage to turn a machine designed to display static images for word processing and spreadsheet applications into the best gaming platform in the world,capable of running games at seventy frames per seconds? If you have ever asked yourself these questions,Game Engine Black Book is for you.
This is an engineering book. You will not find much prose in here (the author’s English is broken anyway.) Instead,this book has only bit of text and plenty of drawings attempting to describe in great detail the Wolfenstein 3D game engine and its hardware,the IBM PC with an Intel 386 CPU and a VGA graphic card.
Game Engine Black Book details techniques such as raycasting,compiled scalers,deferred rendition,VGA Mode-Y,linear feedback shift register,fixed point arithmetic,pulse width modulation,runtime generated code,self-modifying code,and many others tricks. Open up to discover the architecture of the software which pioneered the First Person Shooter genre.
Contents
Chapter 1 Introduction
Chapter 2 Hardware
Chapter 3 Team
Chapter 4 Software
Chapter 5 Sequels
Chapter 6 Ports
Chapter 7 Epilogue
Appendix A Before Wolfenstein 3D
Appendix B Xms Vs Ems
Appendix C The 640Kb Barrier
Appendix E Good Stuff
Appendix F Release Notes By John Carmack
Appendix G 20Th Anniversary Commentary

下载地址:

Game Engine Black Book Wolfenstein 3D B0768B3PWV.azw3

下载地址:

Game Engine Black Book Wolfenstein 3D B0768B3PWV.pdf

打赏
未经允许不得转载:finelybook » Game Engine Black Book: Wolfenstein 3D

相关推荐

  • 暂无文章

评论 抢沙发

  • 昵称 (必填)
  • 邮箱 (必填)
  • 网址

觉得文章有用就打赏一下

您的打赏,我们将继续给力更多优质内容

支付宝扫一扫打赏

微信扫一扫打赏