Flutter Projects: A practical,project-based guide to building real-world cross-platform mobile applications and games


Flutter Projects: A practical,project-based guide to building real-world cross-platform mobile applications and games
by 作者: Simone Alessandria
pages 页数: 490 pages
Publisher Finelybook 出版社: Packt Publishing (7 April 2020)
Language 语言: English
ISBN-10 书号: 1838647775
ISBN-13 书号: 9781838647773


Book Description
Learn Flutter and the Dart programming language by 作者: building impressive real-world mobile applications for Android and iOS
Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter,developers can now build fast and native mobile apps from a single codebase.
This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch,and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase,you’ll build on your knowledge through the chapters. As you progress,you’ll learn how to connect to remote services,integrate maps,and even use Flare to create apps and games in Flutter. Gradually,you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters,you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter.
By the end of this book,you will have the skills you need to write and deliver fully functional mobile apps using Flutter.

What you will learn
Design reusable mobile architectures that can be applied to apps at any scale
Get up to speed with error handling and debugging for mobile application development
Apply the principle of composition over inheritance’ to break down complex problems into many simple problems
Update your code and see the results immediately using Flutter’s hot reload
Identify and prevent bugs from reappearing with Flutter’s developer tools
Manage an app’s state with Streams and the BLoC pattern
Build a simple web application using Flutter Web

Table of contents
Preface
Chapter 1: Hello Flutter!
Chapter 2: Miles or Kilometers? Using Stateful Widgets
Chapter 3: My Time-Listening to a Stream of Data
Chapter 4: Pong Game-2D Animations and Gestures
Chapter 5: Let's Go to the Movies-Getting Data from the Web
Chapter 6: Store That Data-Using Sq(F)Lite To Store Data in a
Local Database
Chapter 7: Firing Up the App-Integrating Firebase into a Flutter
App
Chapter 8: The Treasure Mapp-Integrating Maps and Using Your
Device Camera
Chapter 9: Let's Play Dice: Knockout-Creating an Animation with
Flare
Chapter 10: ToDo App-Leveraging the BLoC Pattern and Sembast
Chapter 11: Building a Flutter Web App
Appendix
Assessment
Other Books You May Enjoy
Index

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