Developing Graphics Frameworks with Python and OpenGL

Developing Graphics Frameworks with Python and OpenGL
Author: Lee Stemkoski (Author), Michael Pascale (Author)
Edition 版本:‏ 1st
Publication Date 出版日期:‏ 2024-10-04
Language 语言: English
Print Length 页数: 344 pages
ISBN-10: 1032021462
ISBN-13: 9781032021461

Book Description

Developing Graphics Frameworks with Python and OpenGL shows you how to create software for rendering complete three-dimensional scenes. The authors explain the foundational theoretical concepts as well as the practical programming techniques that will enable you to create your own animated and interactive computer-generated worlds.

You will learn how to combine the power of OpenGL, the most widely adopted cross-platform API for GPU programming, with the accessibility and versatility of the Python programming language. Topics you will explore include generating geometric shapes, transforming objects with matrices, applying image-based textures to surfaces, and lighting your scene. Advanced sections explain how to implement procedurally generated textures, postprocessing effects, and shadow mapping. In addition to the sophisticated graphics framework you will develop throughout this book, with the foundational knowledge you will gain, you will be able to adapt and extend the framework to achieve even more spectacular graphical results.

About the Author

Lee Stemkoski is a professor of mathematics and computer science. He earned his Ph.D. in mathematics from Dartmouth College in 2006 and has been teaching at the college level since. His specialties are computer graphics, video game development, and virtual and augmented reality programming.

Michael Pascale is a software engineer interested in the foundations of computer science, programming languages, and emerging technologies. He earned his B.S. in Computer Science from Adelphi University in 2019. He strongly supports open source software and open access educational resources.

Amazon page

相关文件下载地址

PDF | 7 MB | 2021-06-13
下载地址 Download解决验证以访问链接!
打赏
未经允许不得转载:finelybook » Developing Graphics Frameworks with Python and OpenGL

评论 抢沙发

觉得文章有用就打赏一下

您的打赏,我们将继续给力更多优质内容

支付宝扫一扫

微信扫一扫