Blender 3D By Example:A project-based guide to learning the latest Blender 3D,EEVEE rendering engine,and Grease Pencil,2nd Edition


Blender 3D By Example:A project-based guide to learning the latest Blender 3D,EEVEE rendering engine,and Grease Pencil,2nd Edition
by:Oscar Baechler and Xury Greer
pages 页数:658 pages
Publisher Finelybook 出版社:Packt Publishing; 2nd edition edition (29 May 2020)
Language 语言:English
ISBN-10 书号:178961256X
ISBN-13 书号:9781789612561

Book Description
Get up and running with Blender 3D through a series of practical projects that will help you learn core concepts of 3D design like modeling,sculpting,materials,textures,lighting,and rigging using the latest features of Blender 2.83
Blender is a powerful 3D creation package that supports every aspect of the 3D pipeline. With this book,you’ll learn about modeling,rigging,animation,rendering,and much more with the help of some interesting projects.
This practical guide,based on the Blender 2.83 LTS version,starts by:helping you brush up on your basic Blender skills and getting you acquainted with the software toolset. You’ll use basic modeling tools to understand the simplest 3D workflow by:customizing a Viking themed scene. You’ll get a chance to see the 3D modeling process from start to finish by:building a time machine based on provided concept art. You will design your first 2D character while exploring the capabilities of the new Grease Pencil tools. The book then guides you in creating a sleek modern kitchen scene using EEVEE,Blender’s new state-of-the-art rendering engine. As you advance,you’ll explore a variety of 3D design techniques,such as sculpting,retopologizing,unwrapping,baking,painting,rigging,and animating to bring a baby:dragon to life.
By the end of this book,you’ll have learned how to work with Blender to create impressive computer graphics,art,design,and architecture,and you’ll be able to use robust Blender tools for your design projects and video games.
What you will learn

Explore core 3D modeling tools in Blender such as extrude,bevel,and loop cut
Understand Blender’s Outliner hierarchy,collections,and modifiers
Find solutions to common problems in modeling 3D characters and designs
Implement lighting and probes to liven up an architectural scene using EEVEE
Produce a final rendered image complete with lighting and post-processing effects
Learn character concept art workflows and how to use the basics of Grease Pencil
Learn how to use Blender’s built-in texture painting tools
Table of Contents
Preface
Chapter 1:Introduction to 3D and the Blender User Interface
Chapter 2:Editing a Viking Scene with a Basic 3D Workflow
Chapter 3:Modeling a Time Machine-Part 1
Chapter 4:Modeling a Time Machine-Part 2
Chapter 5:Modern Kitchen-Part 1:Kitbashing
Chapter 6:Modern Kitchen-Part 2:Materials and Textures
Chapter 7:Modern Kitchen-Part 3:Lighting and Rendering
Chapter 8:llustrating an Alien Hero with Grease Pencil
Chapter 9:Animating an Exquisite Corpse in Grease Pencil
Chapter 10:Animating a Stylish Short with Grease Pencil
Chapter 11:reating a Baby Dragon -Part 1:Sculpting
Chapter 12:Creating a Baby Dragon -Part 2:Retopology
Chapter 13:Creating a Baby Dragon -Part 3:UV Unwrapping
Chapter 14:Creating a Baby Dragon -Part 4:Baking and Painting
Textures
Chapter 15:Creating a Baby Dragon -Part 5:Rigging and
Animation
Chapter 16:The Wide World of Blender
Other Books You May Enjoy
Index

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