Augmented Reality: Principles and Practice


Augmented Reality: Principles and Practice (Usability)
by Dieter Schmalstieg and Tobias Hollerer
Print Length 页数: 528 pages
Publisher finelybook 出版社: Addison Wesley; 01 edition (3 Jun. 2016)
Language 语言: English
ISBN-10: 0321883578
ISBN-13: 9780321883575
B01G26NX9U
File size: conver PDF,epub


Book Description
By finelybook

Today’s Comprehensive and Authoritative Guide to Augmented Reality
By overlaying computer-generated information on the real world,augmented reality (AR) amplifies human perception and cognition in remarkable ways. Working in this fast-growing field requires knowledge of multiple disciplines,including computer vision,computer graphics,and human-computer interaction. Augmented Reality: Principles and Practice integrates all this knowledge into a single-source reference,presenting today’s most significant work with scrupulous accuracy. Pioneering researchers Dieter Schmalstieg and Tobias Höllerer carefully balance principles and practice,illuminating AR from technical,methodological,and user perspectives.
Coverage includes
Displays: head-mounted,handheld,projective,auditory,and haptic
Tracking/sensing,including physical principles,sensor fusion,and real-time computer vision
Calibration/registration,ensuring repeatable,accurate,coherent behavior
Seamless blending of real and virtual objects
Visualization to enhance intuitive understanding
Interaction–from situated browsing to full 3D interaction
Modeling new geometric content
Authoring AR presentations and databases
Architecting AR systems with real-time,multimedia,and distributed elements
This guide is indispensable for anyone interested in AR,including developers,engineers,students,instructors,researchers,and serious hobbyists.
Contents
Chapter 1 Introduction To Augmented Reality
Chapter 2 Displays
Chapter 3 Tracking
Chapter 4 Computer Vision For Augmented Reality
Chapter 5 Calibration And Registration
Chapter 6 Visual Coherence
Chapter 7 Situated Visualization
Chapter 8 Interaction
Chapter 9 Modeling And Annotation
Chapter 10 Authoring
Chapter 11 Navigation
Chapter 12 Collaboration
Chapter 13 Software Architectures
Chapter 14 The Future
今天的增强现实的综合和权威指南
通过将计算机生成的信息叠加在现实世界中,增强现实(AR)以显着的方式放大人的感知和认知。在这个快速发展的领域工作需要知识多学科,包括计算机视觉,计算机图形学和人机交互。增强现实: 原则与实践将所有这些知识整合为单一来源的参考,以精确的准确性呈现当今最重要的工作。开拓研究人员Dieter Schmalstieg和TobiasHöllerer谨慎平衡原则和实践,从技术,方法和用户角度对AR进行了阐述。
覆盖范围包括
显示器: 头戴式,手持式,投影式,听觉和触觉
跟踪/感测,包括物理原理,传感器融合和实时计算机视觉
校准/注册,确保可重复,准确,连贯的行为
无缝混合真实和虚拟对象
可视化增强直观的理解
互动 – 从浏览到完整的3D交互
建模新的几何内容
创作AR演示文稿和数据库
构建具有实时,多媒体和分布式元素的AR系统
本指南对于任何对AR感兴趣的人来说是不可或缺的,包括开发人员,工程师,学生,教练,研究人员和严重的爱好者。
目录
第1章增强现实的介绍
第2章显示
第3章追踪
第4章增强现实计算机视觉
第5章校准和注册
第六章视觉一致性
第七章可视化
第八章互动
第九章建模与注释
第10章创作
第11章导航
第12章合作
第13章软件体系结构
第十四章未来

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