AI for Games (AI for Everything)
by： Ian Millington
Publisher Finelybook 出版社：CRC Press; 1st edition (November 16, 2021)
pages 页数：76 pages
What is artificial intelligence? How is artificial intelligence used in game development?
Game development lives in its own technical world. It has its own idioms, skills, and challenges. That’s one of the reasons games are so much fun to work on. Each game has its own rules, its own aesthetic, and its own trade-offs, and the hardware it will run on keeps changing. AI for Games is designed to help you understand one element of game development: artificial intelligence (AI).
Table of Contents
1 What Is AI?
2 Model of Game AI
3 Algorithms and Data Structures
4 Game AI
6 Supporting Technologies