Unity Certified Programmer Exam Guide: Pass the Unity certification exam with the help of expert tips and techniques, 2nd Edition
Author: Philip Walker
Publisher finelybook 出版社: Packt Publishing; 2nd edition (May 10, 2022)
Language 语言: English
Print Length 页数: 766 pages
ISBN-10: 1803246219
ISBN-13: 9781803246215
Book Description
By finelybook
A practical guide to Unity game scripting using C#, along with practice tests, exam tips, and easy-to-follow examples to help you pass the exam and become a professional Unity programmer
Key Features
Learn essentials of game scripting with Unity and C# to customize aspects of your game
Tackle challenges in Unity game development and the certification exam using effective techniques and solutions
Prepare for the latest Unity certification exam using mock tests, exam tips, and self-assessment questions
Unity Certified Programmer is a global certification program Author: Unity for anyone looking to become a professional Unity developer. The official Unity programmer exam will not only validate your Unity knowledge and skills, but will also enable you to be a part of the Unity community.
This study guide will start Author: building on your understanding of C# programming and taking you through the process of downloading and installing Unity. You’ll understand how Unity works and get to grips with the Unity exam’s core objectives. As you advance, you’ll enhance your skills Author: creating an enjoyable side-scrolling shooter game that can be played within the Unity Editor or any modern Android mobile device. This Unity book will test your knowledge with self-assessment questions and help you take your skills to an advanced level Author: working with Unity tools such as the animator, particle effects, lighting, UI/UX, scriptable objects, and debugging.
Author: the end of this book, you’ll have developed a solid understanding of the different tools in Unity and be able to create impressive Unity applications Author: making the most of its toolset.
What you will learn
Discover techniques for writing modular, readable, and reusable scripts in Unity
Implement and configure objects, physics, controls, and movements for your game projects
Understand 2D and 3D animation and write scripts to interact and use Unity’s rendering API
Explore Unity APIs for adding lighting, materials, and textures to your apps
Write Unity scripts for building interfaces for menu systems, UI navigation, application settings, and much more
Focus on SOLID principles for writing clean and maintainable Unity applications