The Rules of Programming: How to Write Better Code 1st Edition
by Chris Zimmerman
Publisher finelybook 出版社: O’Reilly Media; 1st edition (January 17, 2023)
Language 语言: English
Print Length 页数: 343 pages
ISBN-10: 1098133110
ISBN-13: 9781098133115
Book Description
By finelybook
This philosophy-of-programming guide presents a unique and entertaining take on how to think about programming. A collection of 21 pragmatic rules, each presented in a stand-alone chapter, captures the essential wisdom that every freshly minted programmer needs to know and provides thought-provoking insights for more seasoned programmers.
Author Chris Zimmerman, cofounder of the video game studio Sucker Punch Productions, teaches basic truths of programming by wrapping them in memorable aphorisms and driving them home with examples drawn from real code. This practical guide also helps managers looking for ways to train new team members.
The rules in this book include:
As simple as possible, but no simpler
Let your code tell its own story
Localize complexity
Generalization takes three examples
Work backward from your result, not forward from your code
The first lesson of optimization is don’t optimize
A good name is the best documentation
Bugs are contagious
Eliminate failure cases
Code that isn’t running doesn’t work
Sometimes you just need to hammer the nails