Teaching Coding through Game Creation
Authors: Sarah Kepple
ISBN-10: 1440851883
ISBN-13: 9781440851889
Released: 2018-08-24
Print Length 页数: 197 pages
Book Description
This engaging guide demonstrates how easy,fun,and rewarding it can be to teach and learn coding at the library.
Helps librarians―even those without prior experience and training―launch highly successful programs in computer coding that engage both traditional literacy and technology literacy
Builds on the library’s role as technology hub in the school and/or community
Enables librarians to cultivate practical and valued skills among students and patrons―all while they have fun learning
Offers insight from an instructor who leads coding clubs and classes in multiple libraries
Contents
Preface
Introduction
1-Welcome to Coding
2-Intro to Scratch
3-Into the Jungle with Scratch
4-Deeper Into the Jungle with Scratch
5-Game Maker Grimm
6-Game Maker Grimmer
7-Intro to Python
8-Pygame
9-Web Coding with HTML
10-Web Coding with JavaScript
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