
Building Interactive Worlds: Designing immersive experiences for games, XR, and the metaverse
Building Interactive Worlds: Designing immersive experiences for games, XR, and the metaverse (English Edition) Author: ...

Building Interactive Worlds: Designing immersive experiences for games, XR, and the metaverse (English Edition) Author: ...

Drawing for Product Designers Second Edition: From Hand Sketching to Virtual Reality Author: Kevin Henry (Interviewer) P...

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Digital Blockchain: Big Data, Artificial Intelligence, and Virtual Reality in Healthcare Ecosystem (De Gruyter Series on...

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