
Beginning Swift Games Development for iOS,2nd Edition
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple’s SceneKit and SpriteKit by: James ...
Beginning Swift Games Development for iOS: Develop 2D and 3D games Using Apple’s SceneKit and SpriteKit by: James ...
Python for Accounting: A Modern Guide to Using Python Programming in Accounting by: Horatio Bota with Adrian Gosa Englis...
Google Cloud for DevOps Engineers: A practical guide to SRE and achieving Google’s Professional Cloud DevOps Engineer ce...
Research Anthology on Advancements in Quantum Technology Information Resources Management Association (USA) Release Date...
Game Balance 1st Edition by: Ian Schreiber ,Brenda Romero Publisher finelybook 出版社: CRC Press; 1st edition (August 17,2...
Fiber-Optic Communication Systems (Wiley Series in Microwave and Optical Engineering) by: Govind P. Agrawal Publisher fi...
Artificial Intelligence for Business Optimization: Research and Applications by: Bhuvan Unhelkar and Tad Gonsalves Publi...
Finite-State Text Processing (Synthesis Lectures on Human Language Technologies) by: Kyle Gorman and Richard Sproat Publ...
Hands-On Design Patterns with Swift: Master Swift best practices to build modular applications for mobile,desktop,and se...
Tanmay Teaches Go: The Ideal Language for Backend Developers Author: Baheer Kamal,Tanmay Bakshi Print Length 页数: 208 pag...