C++ How to Program (Early Objects Version),10th Global Edition
C++ How to Program (Early Objects Version),Global Edition by: Harvey Deitel Paul Deitel ISBN-10: 1292153342 ISBN-13: 978...
C++ How to Program (Early Objects Version),Global Edition by: Harvey Deitel Paul Deitel ISBN-10: 1292153342 ISBN-13: 978...
Head First Design Patterns: Building Extensible and Maintainable Object-Oriented Software 2nd Edition by: Eric Freeman ,...
Foundations of Game Engine Development,Volume 2: Rendering by: Eric Lengyel Print Length 页数: 412 pages ISBN-10: 09858117...
Building Serverless Apps with Azure Functions and Cosmos DB: Leverage Azure functions and Cosmos DB for building serverl...
AngularJS for .NET Developers in 24 Hours,Sams Teach Yourself by Dennis Sheppard,Christopher Miller,AJ Liptak Print Leng...
Adaptive Code: Agile coding with design patterns and SOLID principles (2nd Edition) (Developer Best Practices) by: Gary ...
Building Mobile Apps at Scale: 39 Engineering Challenges by: Gergely Orosz Publisher finelybook 出版社: Primedia E-launch L...
The C# Player’s Guide (2nd Edition) by: RB Whitaker ISBN-10: 0985580127 ISBN-13: 9780985580124 Edition 版次: 2 Publi...
Articulating Design Decisions: Communicate with Stakeholders,Keep Your Sanity,and Deliver the Best User Experience by: T...
Mobile Development with .NET: Build cross-platform mobile applications with Xamarin.Forms 5 and ASP.NET Core 5,2nd Editi...