
Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else
Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else A...
Introduction to Game Programming using Processing: For Designers, Artists, Players, Non-Tech People and Everybody Else A...
Computerized Adaptive Testing: From Concept to Implementation (Methodology in the Social Sciences Series) Author: David ...
Financial Data Analytics with R: Monte-Carlo Validation Author: Jenny K. Chen (Author) Publisher finelybook 出版社: Chapma...
The Visual Effects Guide to DaVinci Resolve 18 Author: Dion Scoppettuolo (Author), Damian Allen (Author), Tony Gallardo ...
Practical Python Backend Programming: Build Flask and FastAPI applications, asynchronous programming, containerization a...
Elementary Linear Algebra with Applications: MATLAB®, Mathematica® and Maplesoft™ (De Gruyter Textbook) Author: George N...
Dependable Computing: Design and Assessment (IEEE Press) Author: Ravishankar K. Iyer (Author), Zbigniew T. Kalbarczyk (A...
Deep Learning Tools for Predicting Stock Market Movements Author: Renuka Sharma (Editor), Kiran Mehta (Editor) Publisher...
Groups and Graphs, Designs and Dynamics (London Mathematical Society Lecture Note Series, Series Number 491) Author: R. ...
Learning Metrics: How to Measure the Impact of Organizational Learning Author: Ajay Pangarkar (Author), Teresa Kirkwood ...