
Physically Based Rendering From Theory to Implementation 3rd Edition
Physically Based Rendering: From Theory to Implementation Author: Matt Pharr (Author), Wenzel Jakob (Author), Greg Humph...

Physically Based Rendering: From Theory to Implementation Author: Matt Pharr (Author), Wenzel Jakob (Author), Greg Humph...

Foundations of Game Engine Development, Volume 1: Mathematics Author: Eric Lengyel (Author) Publisher: Terathon Software...

Concise Guide to Quantum Computing: Algorithms, Exercises, and Implementations (Texts in Computer Science) Author: Serge...

Aerospike: Up and Running: Developing on a Modern Operational Database for Globally Distributed Apps Author: V Srinivasa...

ActivityPub: Programming for the Social Web Author: Evan Prodromou (Author) ASIN: B0DHT1RK5T Publisher: O'Reilly Media P...

Calculus for Scientists and Engineers (Industrial and Applied Mathematics) Author: Martin Brokate (Author), Pammy Mancha...

6G: Evolution or Revolution?: A converged view of cellular, Wi-Fi, computing and communication (Telecommunications) Auth...

AI for Power Electronics and Renewable Energy Systems (Energy Engineering) Author: Weihao Hu (Author), Guozhou Zhang (Au...

Antenna Booster Technology for Wireless Communications (Telecommunications) Author: Jaume Anguera (Author), Aurora Andúj...

Cloud Native Go: Building Reliable Services in Unreliable Environments Author: Matthew A. Titmus (Author) Publisher: O'R...