
The Craft and Science of Game Design: A Video Game Designer’s Manual
The Craft and Science of Game Design Author: Philippe O'Connor (Author) Edition: 1st Publication Date: 2020-11-19 Langua...

The Craft and Science of Game Design Author: Philippe O'Connor (Author) Edition: 1st Publication Date: 2020-11-19 Langua...

Exploring BeagleBone: Tools and Techniques for Building with Embedded Linux Author: Derek Molloy (Author) Publisher: Wil...

Developing Graphics Frameworks with Python and OpenGL Author: Lee Stemkoski (Author), Michael Pascale (Author) Edition: ...

Coding the Arduino: Building Fun Programs, Games, and Electronic Projects (Technology in Action) Author: Bob Dukish (Aut...

Recent Advances in Econometrics and Statistics: Festschrift in Honour of Marc Hallin Author: Matteo Barigozzi (Editor), ...

Digital Twins, Simulation, and the Metaverse: Driving Efficiency and Effectiveness in the Physical World through Simulat...

Advanced Statistical Methods in Process Monitoring, Finance, and Environmental Science: Essays in Honour of Wolfgang Sch...

Introduction to Galois Theory (Springer Undergraduate Mathematics Series) Author: David Hernandez (Author), Yves Laszlo ...

The Group Theory Puzzle Book (Springer Undergraduate Mathematics Series) Author: David Nacin (Author) Publisher: Springe...

Artificial Intelligence in Accounting and Auditing: Accessing the Corporate Implications Author: Mariarita Pierotti (Aut...