
Computer Graphics from Scratch: A Programmer’s Introduction to 3D Rendering
Computer Graphics from Scratch: A Programmer’s Introduction to 3D Rendering Author: Gabriel Gambetta (Author) Publ...
Computer Graphics from Scratch: A Programmer’s Introduction to 3D Rendering Author: Gabriel Gambetta (Author) Publ...
Mastering Angular Test-Driven Development: Build high-quality Angular apps with step-by-step instructions and practical ...
Developing AI, IoT and Cloud Computing-based Tools and Applications for Women’s Safety Author: Parul Dubey (Editor), Gur...
Foundation Engineering Mathematics (Engineering Mathematics and Operations Research) Author: Faridon Amdjadi (Author), D...
Machine Learning in Geomechanics 1: Overview of Machine Learning, Unervised Learning, Regression, Classification and Art...
Linear Algebra for Physics Author: Nikolaos A. Papadopoulos (Author), Florian Scheck (Author) Publisher finelybook 出版社:...
Interactive Media with Next-Gen Technologies and Their Usability Evaluation Author: Chhaya Santosh Gosavi (Editor), Gane...
Guide to Classical Physics: Using Mathematica for Calculations and Visualizations Author: James W. Rohlf (Author) Publis...
Practical Antenna: Design, Analysis, and Applications (Smart Technologies for Engineers and Scientists) Author: Abhishek...
Shallow Learning vs. Deep Learning: A Practical Guide for Machine Learning Solutions (The Springer Series in Applied Mac...