Mastering Unity Game Development with C#: Harness the full potential of Unity 2022 game development using C#
Author: Mohamed Essam (Author)
Publisher finelybook 出版社: Packt Publishing
Publication Date 出版日期: 2024-07-05
Language 语言: English
Print Length 页数: 356 pages
ISBN-10: 1835466362
ISBN-13: 9781835466360
Book Description
Transform your game development journey with Unity 2022 by structuring projects, optimizing code, and designing engaging mechanics and learn all these from a Unity expert with a proven track record of building games with over 20 million downloads
Key Features
- Progress from basics to advanced Unity techniques effortlessly
- Write clean, efficient C# code to deliver seamless and engaging gameplay experiences
- Craft captivating game mechanics and optimize the UI to develop standout games
- Purchase of the print or Kindle book includes a free PDF eBook
Book Description
By finelybook
Do you want to level up your Unity game development skills? Then look no further! This book is your one-stop solution to creating mesmerizing games with lifelike features and captivating gameplay.
Whether you’re an intermediate or a seasoned developer, this guide is designed for all skill levels. Written by a highly experienced Unity developer, this book emphasizes project organization, clean C# code, and Unity plugins, including the new Input System and Cinemachine. Mastering Unity Game Development with C# shows you how to structure projects effectively, write clean and modular code, utilize the power of Unity plugins, and design engaging game mechanics. You’ll also understand how to optimize user interfaces for a seamless player experience, manage game data efficiently, contribute to existing code bases, integrate third-party assets and APIs, and apply optimization techniques to enhance game performance.
By the end of this book, you’ll have acquired the knowledge and skills that will empower you to create efficient and engaging games.
What you will learn
- Structure projects and break down game design into manageable systems
- Utilize Unity plugins such as the new Input System and Cinemachine
- Contribute effectively to existing code bases in Unity with C#
- Optimize user interfaces using C# for a seamless player experience
- Manage game data efficiently in Unity with C#
- Enrich your game with third-party assets and APIs using C#
Who this book is for
This book is designed for game developers, professional gamers, and game development enthusiasts who have prior experience with Unity and are comfortable with C# programming. If you have a basic understanding of Unity’s core functionalities such as creating scenes, scripting, and manipulating objects, this book will help you gain the skills needed to master Unity game development.
Table of Contents
- An Introduction to Game Design and Project Organization
- Writing Clean and Modular C# Code for Unity Game Development
- Extending Functionality with Unity Plugins
- Implementing Engaging Game Mechanics Using C# in Unity
- Designing Optimized User Interfaces with C# for Unity Games
- Effective Game Data Handling and Management with C# in Unity
- Contributing to Existing Code Bases in Unity with C#
- Implementing External Assets, APIs, and Pre-Built Components with C# in Unity
- Optimizing the Game Using Unity’s Profiler, Frame Debugger, and Memory Profiler
- Tips and Tricks in Unity
About the Author
Essam is a highly skilled Unity developer with expertise in creating captivating gameplay experiences across various platforms. With a solid background in game development spanning over four years, he has successfully designed and implemented engaging gameplay mechanics for mobile devices and other platforms. His current focus lies in the development of a highly popular multiplayer game, boasting an impressive 20 million downloads. Equipped with a deep understanding of cutting-edge technologies and a knack for creative problem solving, Mohamed Essam consistently delivers exceptional results in his projects.