iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems,3rd Edition


iOS Swift Game Development Cookbook: Simple Solutions for Game Development Problems
Authors: Jonathon Manning – Paris Buttfield-Addison
ISBN-10: 149199908X
ISBN-13: 9781491999080
Edition 版次: 3
Publication Date 出版日期: 2018-10-21
Print Length 页数: 350 pages
Ready to create amazing games for iOS? With Apple’s Swift programming language,it’s never been easier. This updated cookbook provides detailed recipes for managing a wide range of common iOS game-development issues,ranging from architecture design to graphics to performance—all revised for the latest version of Swift.
You get simple,direct solutions to common problems found in iOS game programming. Need to figure out how to give objects physical motion,or want a refresher on gaming-related math problems? This book provides sample projects and straightforward answers. All you need to get started is some familiarity with iOS development and Swift.
Lay out your game’s structure and organize its contents
Build your interface and customize menus with UIKit
Design your game to detect and respond to user input
Work with sound effects,music,and speech synthesis
Store and access data for later use with iCloud
Create and animate 2D graphics with SpriteKit
Simulate physics to make game movements feel realistic
Create and render 3D scenes with SceneKit
Test users by designing an AI system that thinks ahead
Add game controllers,external displays,and augmented reality
Preface
1.Laying Out a Game
2.Views and Menus
3.Input4.Sound
5.Data Storage
6.2D Graphics and SpriteKit
7.Physics
8.SceneKit
9.Artificial Intellgence and Behavior
10.Working with the Outside World
11.Performance and Debugging Index

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