Introduction to Unity ML-Agents: Understand the Interplay of Neural Networks and Simulation Space Using the Unity ML-Agents Package
Author:by Dylan Engelbrecht (Author)
Publisher finelybook 出版社:Apress
Edition 版本:1st ed. edition
Publication Date 出版日期:2023-01-26
Language 语言:English
Print Length 页数:224pages
ISBN-10:1484289978
ISBN-13:9781484289976
Book Description
From the Back Cover
Demystify the creation of efficient AI systems using the model-based reinforcement learning Unity ML-Agents – a powerful bridge between the world of Unity and Python.
We will start with an introduction to the field of AI, then discuss the progression of AI and where we are today. We will follow this up with a discussion of moral and ethical considerations. You will then learn how to use the powerful machine learning tool and investigate different potential real-world use cases. We will examine how AI agents perceive the simulated world and how to use inputs, outputs, and rewards to train efficient and effective neural networks. Next, you’ll learn how to use Unity ML-Agents and how to incorporate them into your game or product.
This book will thoroughly introduce you to ML-Agents in Unity and how to use them in your next project.
You will:
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Understand machine learning, its history, capabilities, and expected progression
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Gain a step-by-step guide to creating your first AI
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Work with challenges of varying difficulty, along with tips to reinforce concepts covered
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Master broad concepts within AI
About the Author
Dylan Engelbrecht is a Unity gameplay engineer and author of Building Multiplayer Games in Unity: Using Mirror Networking. He has extensive experience in both enterprise and commercial game development. With work showcased by invitation at Comic-Con Africa and rAge Expo, he has an exceptional understanding of all things Unity.
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