Game Economy Design: Metagame, Monetization and Live Operations

Game Economy Design: Metagame, Monetization and Live Operations
Author: Charlie Czerkawski (Author)
Publisher finelybook 出版社: CRC Press
Edition 版次: 1st
Publication Date 出版日期: 2024-10-16
Language 语言: English
Print Length 页数: 198 pages
ISBN-10: 1032479906
ISBN-13: 9781032479903


Book Description
By finelybook

This book provides a comprehensive overview of game economy design. It begins with a high-level overview, then utilises subsequent chapters to break this down into finer details, showing methods to approach the various problems and challenges involved in creating an intricate game economy and meta game experience. The content of the book extends to associated and related fields such as monetisation and live operations.

The book contains step-by-step processes with best practices and examples, with content written from an empirical standpoint. The reader will gain insights into the components that form a game economy, how these components are utilised to shape a meta-game experience, and how monetization is integrated into this. The content will consider the work economy designers undertake during development through to post-launch live operations.

The book will appeal to all game design professionals and students of game design that wish to gain a deeper understanding of how to develop game economies.

About the Author

Charlie Czerkawski is a game economy and monetization designer, with over 15 years of experience. He co-founded the Scottish independent development studio, Guerilla Tea, which operated from 2011 to 2017. Most recently, his career has taken him around Europe, focusing on larger projects including the hit mobile game, Shadowgun Legends.

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