Game Development Using Python
Authors: James R. Parker
ISBN-10: 1683921801
ISBN-13: 9781683921806
Released: 2019-01-03
Print Length 页数: 500 pages
Book Description
This book will guide you through the basic game development process using Python,covering game topics including graphics,sound,artificial intelligence,animation,game engines,etc. Real games are created as you work through the text and significant parts of a game engine are built and made available for download. The companion disc contains all of the resources described in the book,e.g. example code,game assets,video/sound editing software,and color figures. Instructor resources are available for use as a textbook.
Features:
Teaches basic game development concepts using Python including graphics,sound,artificial intelligence,animation,game engines,collision detection,Web-based games,and more
Includes a companion disc with example code,games assets,and color figures
Contents
Acknowledgements
Preface
Chapter 0 Games
Chapter 1 Introduction to How Games Work
Chapter 2 Graphics and Images
Chapter 3 The Game Loop
Chapter 4 Game Al: Collisions
Chapter 5 Navigation and Control
Chapter 6 Sound
Chapter 7 C2H60 Jet Boat Race
Chapter 8Animation
Chapter 9 C2H60-Final Steps
Chapter 10 Networking
Appendix A: A*in Python
Appendix B: C2H6O Jet Boat Race Game Design Document
Appendix C: The NPC(Boat)Class for the Example Game
Index