Game Development Patterns with Godot 4: Create resilient game systems using industry-proven solutions in Godot
Author: Henrique Campos (Author)
ASIN: B0DCZG1V55
Publisher finelybook 出版社: Packt Publishing
Edition 版本: N/A
Publication Date 出版日期: 2025-01-10
Language 语言: English
Print Length 页数: 304 pages
ISBN-10: 1835880290
ISBN-13: 9781835880289
Book Description
Book Description
About the Author
Henrique “Pigdev” Campos is an indie game developer and game designer working in the industry for years. Started as a University teacher in 2015 in the Computer Graphics and Artificial Intelligence chairs and working in the GDQuest team from 2018 to 2022, Henrique is also an independent consultant for studios and schools. Under the alias of Pigdev, Henrique creates game development content on his YouTube channel making games, assets, ebooks, and courses that can be found in his itch.io profile. Being the author of The Essential Guide to Creating Multiplayer Games with Godot 4.0, Henrique paved the way for Godot users to make incredible shared online experiences while helping them discover the engine’s bleeding edge features.
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