Cross-Platform UIs with Flutter: Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3


Cross-Platform UIs with Flutter: Unlock the ability to create native multiplatform UIs using a single code base with Flutter 3
by Ryan Edge,Alberto Miola(Author)
Publisher finelybook 出版社: ‎Packt Publishing (August 26, 2022)
Language 语言: ‎English
Print Length 页数: ‎260 pages
ISBN-10: ‎1801810494
ISBN-13: ‎9781801810494


Book Description
By finelybook

Build a variety of dynamic projects and beautiful UIs as you explore the power of Flutter for the web, desktop, and mobile
Key Features
Discover state management solutions with InheritedWidget and the Provider package
Create responsive and beautiful UIs with the Material and Cupertino libraries
Explore animations, forms, gestures, and backend integration with Supabase

Book Description
By finelybook

Flutter is a UI toolkit for building beautiful, natively compiled applications for mobile, web, desktop, and embedded devices from a single code base. With Flutter, you can write your code once and run it anywhere using a single code base to target multiple platforms. This book is a comprehensive, project-based guide for new and emerging Flutter developers that will help empower you to build bulletproof applications.
Once you start reading book, you’ll quickly realize what sets Flutter apart from its competition and establish some of the fundamentals of the toolkit. As you work on various project applications, you’ll understand just how easy Flutter is to use for building stunning UIs. This book covers navigation strategies, state management, advanced animation handling, and the two main UI design styles: Material and Cupertino. It’ll help you extend your knowledge with good code practices, UI testing strategies, and CI setup to constantly keep your repository’s quality at the highest level possible.
By the end of this book, you’ll feel confident in your ability to transfer the lessons from the example projects and build your own Flutter applications for any platform you wish.
What you will learn
Create responsive and attractive UIs for any device
Get to grips with caching and widget trees and learn some framework performance tips
Manage state using Flutter’s InheritedWidget system
Orchestrate the app flow with Navigator 1.0 and 2.0
Explore the Material and Cupertino built-in themes
Breathe life into your apps with animations
Improve code quality with golden tests, CI setup, and linter rules
Who this book is for
This book is for software developers with a good grasp of Flutter, who want to learn best practices and techniques for building clean, intuitive UIs using a single codebase for mobile and the web. Prior experience with Flutter, Dart, and object-oriented programming (OOP) will help you understand the concepts covered in the book.

Table of Contents
1. Building a Counter App with History Tracking to Establish Fundamentals
2. Building a Race Standings App
3. Building a To-Do Application using Inherited Widgets and Provider
4. Building a Native Settings Application Using Material and Cupertino Widgets
5. Exploring Navigation and Routing with a Hacker News Clone
6. Building a Simple Contact Application with Forms and Gestures
7. Building an Animated Excuses Application
8. Build an Adaptive, Responsive Note-Taking Application with Flutter and Dart Frog
9. Writing Tests and Setting up GitHub Actions

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