
The Fundamentals of C/C++ Game Programming: Using Target-based Development, 2nd Edition
The Fundamentals of C/C++ Game Programming Author(s): Brian Beuken (Author) Publisher finelybook 出版社: CRC Press Publicat...

The Fundamentals of C/C++ Game Programming Author(s): Brian Beuken (Author) Publisher finelybook 出版社: CRC Press Publicat...

Data Driven Applications for Industry 4.0 and Beyond (Ashgate Series in Nineteenth-Century Transatlantic Studies) Author...

Extending and Customizing Unreal Engine Editor: Methods for Improving Workflow and More Robust Scripting Author(s): Roge...

Mastering Cybersecurity: A Practical Guide to Cyber Tools and Techniques (Volume 2) Author(s): Akashdeep Bhardwaj (Autho...

Machine Learning for Advanced Manufacturing (Advanced Materials Processing and Manufacturing) Author(s): Nishant Ranjan ...

Essentials of Statistics for Research Author(s): Ken Gerow (Author), Jorge Navarro Alberto (Author) Publisher finelybook...

Quantal and Classical Coherence and Correlation Author(s): Takayoshi Kobayashi (Author) Publisher finelybook 出版社: CRC Pr...

Borel Games Author(s): Eilon Solan (Author) Publisher finelybook 出版社: Chapman and Hall/CRC Publication Date 出版日期: Novemb...

Industry 5.0 (Future Generation Information Systems) Author(s): Deergha Sharma (Editor), Manisha Gupta (Editor), Raj K K...

Accuracy and Calibration Failures in Science and Engineering Author(s): Michael D. Holloway (Editor) Publisher finelyboo...