A Developer's Guide to Amazon SimpleDB


A Developer's Guide to Amazon SimpleDB (Developer's Library) 1st Edition, Kindle Edition
By 作者:Mocky Habeeb (Author)
File Size: 3793 KB
Print pages 页数: 288 pages
Simultaneous Device Usage: Up to 5 simultaneous devices, per publisher limits
Publisher Finelybook 出版社: Addison-Wesley Professional; 1 edition (July 28, 2010)
Publication Date: July 28, 2010
Language 语言: English
Book Description to Finelybook sorting


1 Introducing Amazon SimpleDB
2 Getting Started with SimpleDB
3 A Code-Snippet Tour of the SimpleDB APl
4A Closer Look at Select
5 Bulk Data Operations
6 Working Beyond the Boundaries
7 Planning for the Application Lifecycle
8 Security in SimpleDB-Based Applications
9 Increasing Performance
10 Writing a SimpleDB Client:A Language-Independent
11 lmproving the SimpleDB Client
12 Building a Web-Based Task List

A Developer's Guide to Amazon SimpleDB.pdf

Adobe XD Classroom In A Book


Adobe XD Classroom In A Book
By 作者: Mark Norman
pages 页数: 368 pages
Edition 版本: 1
Language 语言: English
Publisher Finelybook 出版社: Adobe Press
Publication Date: 2020-03-24
ISBN-10 书号:0136583806
ISBN-13 书号:9780136583806
Book Description to Finelybook sorting
Creative professionals, web designers, and UX professionals seeking the fastest, easiest, most comprehensive way to learn Adobe XD (2020 release) choose Adobe XD Classroom in a Book (2020 release) from the best-selling series of hands-on software training workbooks from Adobe Press. The 11 project-based lessons in this book guide users step-by-step through key techniques in XD for designing and prototyping cutting edge content for websites, mobile apps, and presentations. You’ll set up a project, create graphics, add images and text, organize content, and work with components and Libraries. You’ll learn how to add effects and work more efficiently with repeat grid. You’ll also create fully functioning prototypes, and explore how to preview, share, comment, and export production-ready assets.

The online companion files include all the necessary assets for readers to complete the projects featured in each chapter. All buyers of the book get full access to the Web Edition 版本: a Web-based version of the complete ebook enhanced with video and multiple-choice quizzes.


Getting Started
1 An Introduction to Adobe XD
2 Setting Up a Project
3 Adding Images,Graphics,and Text
4 Creating and Editing Graphics
5 Organizing Content
6 Working with Assets and CC Libraries
7 Using Effects,Repeat Grids,and Responsive Layout
8 Creating a Prototype
9 Previewing a Prototype
10 Sharing Your Designs
11 Exporting and Integration
Production Notes

Adobe XD Classroom In A Book 9780136583806.zip

Professional Xcode 3


Develop, test, and optimize apps with Apple's Xcode 3 tools
Professional Xcode 作者: James Bucanek
出版社: Wrox
出版年: 2010-02-15
页数: 748
定价: USD 49.99
装帧: Paperback
ISBN: 9780470525227
Apple's Xcode 3 Development Tools package provides you with a plethora of project organizers, templates, utilities, and documentation that serves as an ideal choice if your development plans include working with Mac OS X or iPhone apps. This book takes you on a tour of the Xcode 3 integrated development environment and details the exciting features of Xcode 3, their intended purposes, and how you can best use them to make your Xcode 3 workflow seamless, effective, and efficient.

Covers additional tools you'll use in conjunction with Xcode 3, including Interface Builder, Instruments, and Shark

Explains how to search the documentation and filter the results by programming language

Demonstrates developing, testing, optimizing, and analyzing a Mac OS® X or iPhone® application

Walks you through creating complex conditional breakpoints and custom data interpreters

Shows you ways to look for inefficient code, track down memory leaks, catch app crashes, and debug an app that is currently running

Sketches the outline of common solutions, then directs you to resources where you can explore the topic more thoroughly

Wrox Professional guides are planned and written by working programmers to meet the real-world needs of programmers, developers, and IT professionals. Focused and relevant, they address the issues technology professionals face every day. They provide examples, practical solutions, and expert education in new technologies, all designed to help programmers do a better job.

wrox.com Programmer Forums

Join our Programmer to Programmer forums to ask and answer programming questions about this book, join discussions on the hottest topics in the industry, and connect with fellow programmers from around the world.

Code Downloads

Take advantage of free code samples from this book, as well as code samples from hundreds of other books, all ready to use.

Read More

Find articles, ebooks, sample chapters and tables of contents for hundreds of books, and more reference resources on programming topics that matter to you.
Chapter 1:Installing Xcode
Chapter 2:The Grand Tour
Chapter 3:Xcode Layout
Chapter 4:The Project
Chapter 5:Sources
Chapter 6:Editing Text
Chapter 7:Syntax-Aware Editing
Chapter 8:Searching
Chapter 9:Class Browser
Chapter 10:Refactoring
Chapter 11:Snapshots
Chapter 12:Help and Documentation
Chapter 13:Interface Builder
Chapter 14:Class Modeling
Chapter 15:Data Modeling
Chapter 16:Targets
Chapter 17:Building Projects
Chapter 18:Debugging
Chapter 19:Performance Analysis
Chapter 20:Unit Testing
Chapter 21:Sharing Source
Chapter 22:Using the Organizer
Chapter 23:Customizing Xcode


Professional Xcode 3 9780470525227.pdf

Elementary Statistics Using Excel, 6th Edition


Elementary Statistics Using Excel, 6th Edition
By 作者: Mario F. Triola
pages 页数: 864 pages
Edition 版本: 6
Language 语言: English
Publisher Finelybook 出版社: Pearson
Publication Date: 2017-01-15
ISBN-10 书号:0134506626
ISBN-13 书号:9780134506623
Book Description to Finelybook sorting
For courses in Introductory Statistics

Real data brings statistics to life

From opinion polls and clinical trials to self-driving cars, statistics influences and shapes the world around us. Best-selling author Marty Triola is committed to keeping Elementary Statistics relentlessly current--with an unprecedented amount of up-to-the-minute real data--so that readers of all backgrounds understand the role of statistics in the world around them. In addition to an abundance of new data sets, examples, and exercises, the Sixth Edition is designed to be even more flexible, with the addition of learning objectives as an organizational tool, larger data sets, and new topics in line with advancements in statistics. In addition, readers will find more support in an all-new series of videos, more opportunities for practice, and improved support for statistical software.

Elementary Statistics is part of a series that also includes an Essentials version as well as technology-specific texts, Elementary Statistics Using the TI 83/84 Plus Calculator and Elementary Statistics Using Excel . Data sets and other resources for this series are available at our website.

Also available with MyLab Statistics .

MyLab™ Statistics is an online homework, tutorial, and assessment program designed to work with this text to engage readers and improve results. Within its structured environment, readers practice what they learn, test their understanding, and pursue a personalized study plan that helps them absorb the material and understand difficult concepts.

Note: You are purchasing a standalone product; MyLab does not come packaged with this content. Students, if interested in purchasing this title with MyLab, ask your instructor for the correct package ISBN and Course ID. Instructors, contact your Pearson representative for more information.

If you would like to purchase both the physical text and MyLab, search for:

0134763785 / 9780134763781 Elementary Statistics Using Excel Plus NEW MyLab Statistics with Pearson eText -- Title-Specific Access Card Package, 5/e

Package consists of:

0134506626 / 9780134506623 Elementary Statistics Using Excel
0134748840 / 9780134748849 MyLab Statistics with Pearson eText -- Standalone Access Card -- for Elementary Statistics Using Excel


Pearson Elementary Statistics Using Excel 6th Edition 9780134506623.pdf

Fundamentals of Machine Design: Volume 2


Fundamentals of Machine Design: Volume 2
By 作者: Ajeet Singh
pages 页数: 842 pages
Edition 版本: 1
Language 语言: English
Publisher Finelybook 出版社: Cambridge University Press
Publication Date: 2017-09-15
ISBN-10 书号:1316630412
ISBN-13 书号:9781316630419
Book Description to Finelybook sorting
Written in a user-friendly manner, the text provides detailed discussions on design principles of belts, pulleys, ropes, chain drives and gear boxes. The text being a follow-up to the first volume, discusses properties, types, advantages and selection aspects of belt drives, flat belt pulleys, grooved pulleys and rope drives. It then explains construction aspects, classification, properties and the design procedure of important bearings including hydrodynamic and rolling bearings. It goes on to discuss several types of I.C. engine parts including cylinder, piston, connecting rod, crank shaft, valve gears, flywheels, clutches and brakes. Advantages and applications of worm and worm wheel drives and pressure vessels are also included.


Fundamentals of Machine Design Volume 2 9781316630419.pdf

Head First SQL


Head First SQL: Your Brain on SQL -- A Learner's Guide Paperback – September 1, 2007
By 作者:Lynn Beighley (Author)
Series: Head First
pages 页数: 608 pages
Publisher Finelybook 出版社: O'Reilly Media; 1 edition (September 1, 2007)
Language 语言: English
ISBN-10 书号:0596526849
ISBN-13 书号:9780596526849
Book Description to Finelybook sorting

Chapter 1. Data and Tables:A place for everything
Chapter 2. The SELECT Statement: Gifted data retrieval
Chapter 3. DELETE and UPDATE:A change will do you
Chapter 4. Smart Table Design: Why be normal?
Chapter 5. ALTER: Rewriting the past
Chapter 6. Advanced SELECT: Seeing your data with new
Chapter 7. Multi-table Database Design: Outgrowing
your table
Chapter 8. Joins and Multi-table Operations: Can't we all
just get along?
Chapter 9. Subqueries: Queries Within Queries
Chapter 10. Outer Joins, Self Joins, and Unions: New
Chapter 11. Constraints, Views, and Transactions: Too
many cooks spoil the database
Chapter 12. Security: Protecting your assets
Appendix l. Leftovers The Top Ten Topics(we didn't cover)
Appendix ll. MySQL installation Try it out for yourself
Appendix ll. Tools roundup All your new SQL tools

Developing Hybrid Applications for the iPhone


Developing Hybrid Applications for the iPhone: Using HTML, CSS, and JavaScript to Build Dynamic Apps for the iPhone: Using HTML, CSS, and JavaScript to Build Dynamic Apps for the iPhone 1st Edition
By 作者:Lee Barney (Author)
pages 页数: 216 pages
Publisher Finelybook 出版社: Addison-Wesley Professional; 1 edition (July 2, 2009)
Language 语言: English
ISBN-10 书号:0321604164
ISBN-13 书号:9780321604163
Book Description to Finelybook sorting
Praise for Developing Hybrid Applications for the iPhone

“For those not ready to tackle the complexities of Objective-C, this is a great way to get started building iPhone apps. If you know the basics of HTML, JavaScript, and CSS, you’ll be building apps in no time.”

–August Trometer, Owner of FoggyNoggin Software, www.foggynoggin.com

“Lee S. Barney takes the complexities of iPhone application creation and utilizes simple and often witty examples and language to make this book an enjoyable and useful read. It is not a simple how-to book, but if you have some web programming background and an idea, this book can provide you with the foundation for well-made, maintainable, and useable applications for the iPhone.”

–William Dalton

“This is an outstanding book! If you are interested in building applications for the iPhone, this is the book for you. Lee S. Barney makes it simple and easy to understand. He has you creating a custom application from the very first chapter. Then, he brings you up the learning curve until you’re building applications with advanced iPhone features, such as the accelerometer, GPS, and embedded maps. This is an extremely well-written and easy-to-follow book.”

–Joey Skinner, CEO and President, Rodeo Software

“Lee S. Barney employs his solid background in JavaScript and Xcode to demonstrate useful techniques for building hybrid iPhone applications. I appreciate his candor as he shares some of the pitfalls that might trap newcomers, which then supports the direction for his solution. If you have a strong background in Javascript and are looking to break into iPhone application development, this book would make for a good segue.”

–A. Scott Mikolaitis

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From the Back Cover
“For those not ready to tackle the complexities of Objective-C, this is a great way to get started building iPhone apps. If you know the basics of HTML, JavaScript, and CSS, you'll be building apps in no time.

—August Trometer, Owner of FoggyNoggin Software, www.foggynoggin.com

Discover the Easier, Faster Way to Build High-Quality iPhone Applications

Now, you don't need to dive headfirst into Objective-C to write state-of-the-art applications for the iPhone. You can use web development tools and technologies you already know: JavaScript, HTML, and CSS. In this book, long-time web and mobile application developer Lee S. Barney shows you how to use the QuickConnect and PhoneGap frameworks to create secure, high-quality, modular hybrid iPhone applications.

Lee S. Barney walks you through the entire hybrid iPhone development process, from creating great user interfaces to compiling, deploying, and executing applications. Along the way, he introduces techniques and sample code designed to streamline development, eliminate complexity, optimize performance, and leverage all iPhone's native capabilities—from its accelerometer and GPS to its built-in database. Coverage includes

Using Dashcode and Xcode together to create unique, exciting hybrid iPhone applications
Using the QuickConnect JavaScript API to perform tasks ranging from vibrating the phone to accessing the accelerometer and GPS location data


Developing Hybrid Applications for the iPhone 9780321604163.pdf

Access Card for Online Flash Cards, to accompany Web Development and Design Foundations with XHTML, 5th Edition


Access Card for Online Flash Cards, to accompany Web Development and Design Foundations with XHTML, 5th Edition
By 作者:Robert Powell
Publisher Finelybook 出版社: Powell Publications; Flash Cards edition (November 21, 2018)



Access Card for Online Flash Cards, to accompany Web Development and Design Foundations with XHTML, 5th Edition 9780132122702.pdf

Core Techniques and Algorithms in Game Programming


Core Techniques and Algorithms in Game Programming By 作者::Daniel Sanchez-Crespo Dalmau (2003-09-21) Paperback – 1856
By 作者:Daniel Sanchez-Crespo Dalmau (Author)
Publisher Finelybook 出版社: New Riders Games (1856)
Chapter 1.A Chronology of Game Programming
Chapter 2.Game Architecture
Chapter 3.Data Structures and Algorithms
Chapter 4.Design Patterns
Chapter 5.User Input
Chapter 6.Fundamental Al Technologies
Chapter 7.Action-Oriented Al
Chapter 8.Tactical Al
Chapter 9.Scripting
Chapter 10.Network Programming
Chapter 11.2D Game Programming
Chapter 12.3D Pipeline Overview
Chapter 13.Indoors Rendering
Chapter 14.Outdoors Algorithms
Chapter 15.Character Animation
Chapter 16.Cinematography
Chapter 17.Shading
Chapter 18.Texture Mapping
Chapter 19.Particle Systems
Chapter 20.Organic Rendering
Chapter 21.Procedural Techniques
Chapter 22.Geometrical Algorithms
Appendix A.Performance Tuning
Appendix B.OpenGL
Appendix C.Direct3D
Appendix D.Some Math Involved
Appendix E.Further Reading


Core Techniques and Algorithms in Game Programming.chm