Blender Scripting with Python: Automate Tasks, Write Helper Tools, and Procedurally Generate Models in Blender 4
Author: Isabel Lupiani (Author)
ASIN: B0DJCM8WX8
Publisher finelybook 出版社: Apress
Edition 版本: First Edition
Publication Date 出版日期: 2025-02-19
Language 语言: English
Print Length 页数: 508 pages
ISBN-13: 9798868811265
Book Description
Book Description
From the Back Cover
Learn to automate tasks, develop custom extensions, and procedurally generate meshes in Blender. This book will show you how to streamline virtually every stage of the 3D modeling pipeline for your next game or animation project.
Start with a hands-on introduction to the Blender Python API and dive right into basics like loading/running scripts and turning hand-modelling steps into Python by capturing them in the Info Editor. Then experiment with Blender menu options, typing them into the Python console and watch things move in the viewport. You’ll also dissect with Blender-shipped add-ons and take advantage of built-in templates to quickly create new scripts. With a firm grasp of scripting basics, you’ll start to develop your own add-ons for editing and generating models. Then add more advanced mesh edits like extrude and loop cut-and-slides to your script, and essentials for shaping mesh elements like merge, bevel, and so on. Putting it altogether, you’ll create an extension to procedurally generate stylized fire hydrants with parametric controls.
In addition to mesh editing, you’ll learn to develop production-quality extensions covering various stages of a 3D pipeline, such as retopology, UV mapping, texture painting, and more. Discover along the way how to implement just about any input widgets for your extension. Then package, distribute, and market your extensions through different channels, and produce impressive time-lapsed demos to showcase your procedural content generation (PCG) algorithms. Whether you are new to the Blender Python API or looking to take your add-ons to the next level, this book will support you in your journey in generating 3D content and automating your Blender workflow.
About the Author
Isabel Lupiani is a software engineer by day and maker by night, who enjoys handcrafting 3D models as much as procedurally generating them. She received her MS in Computer Science from Georgia Tech, and has worked at several game studios in the past as an AI engineer for PC/Xbox games. Isabel currently works as a Lead AI Engineer in the simulation industry.
下载地址
相关推荐
Building CLI Applications with C# and .NET: A step-by-step guide to developing cross-platform CLI apps—from coding and testing to deployment
Environmental Monitoring Using Artificial Intelligence
Learn SQL in a Month of Lunches
Random Patterns and Structures in Spatial Data
Customer-Centric Design: Based on QFD Principles
Edge AI for Industry 5.0 and Healthcare 5.0 Applications