Beginner’s Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool


Beginner’s Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool 1st ed. Edition
by: Álvaro Alda (Author)

Publisher finelybook 出版社:‏ Apress; 1st ed. edition (September 16, 2023)
Language 语言: English
Print Length 页数: 460 pages
ISBN-10: 1484296710
ISBN-13: 9781484296714

Book Description


Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games.
Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of how they are created using the Shader Graph tool. Practical projects help you put what you’re learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph.
On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist, Beginner’s Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens.
What You Will Learn
Understand the purpose and use of every node and function in Shader Graph
Gain a working knowledge of the mathematics needed to use the fragment and vertex shaders
Create complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engine
Develop procedural textures using mathematical nodes in Shader Graph
Who Is This Book For
Technical artists, indie developers, and game developers with little to no knowledge of shaders, but who have basic knowledge of Unity. As the Shader Graph in Unity is similar to other shader editors like Amplify, Blender material nodes and Unreal shaders, this book can be used as reference when working with other platforms and game engines different from Unity.
From the Back Cover
Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games.
Author Álvaro Alda takes you through each effect step by step, so that you gain a foundational understanding of how they are created using the Shader Graph tool. Practical projects help you put what you’re learning into context, from simple effects like 3D scan lines to more complicated effects such as black holes, bubble particles, water, and even interactive snow. Twelve different effects are demonstrated, to cover almost everything related to shader graph.
On completing this book, you will have a thorough understanding of the Shader Graph tool and samples to replicate and continue learning from. Whether you are an indie game developer or technical artist, Beginner’s Guide to Unity Shader Graph will give you the confidence to use the Shader Graph tool to create games that will keep players glued to their screens.
You will:
Understand the purpose and use of every node and function in Shader Graph
Gain a working knowledge of the mathematics needed to use the fragment and vertex shaders
Create complex effects with Shader Graph using post processing and taking full advantage of the URP of the Unity 3D engine
Develop procedural textures using mathematical nodes in Shader Graph
About the Author
Álvaro Alda is a game developer with over 4 years of experience currently working for Popcore, a pioneer German hypercasual game company. He has also worked at LabCave, a Spanish mobile game company. In his spare time, he likes to work on personal projects, which has led to release of his three games, one of them appearing on national Spanish television. He has also created tools for developers and artists for videogames.Amazon page

打赏
未经允许不得转载:finelybook » Beginner’s Guide to Unity Shader Graph: Create Immersive Game Worlds Using Unity’s Shader Tool

评论 抢沙发

觉得文章有用就打赏一下

您的打赏,我们将继续给力更多优质内容

支付宝扫一扫

微信扫一扫