Beginner's Guide to Shading and Texturing in 3ds Max 2016 by: Raavi O'Connor ISBN-10: 151717189X ISBN-13: 9781517171896 Edition 版本: 1 Publication Date 出版日期: 2015-09-02 Pages: 194 解决验证以访问链接!进行人机身份验证http://pan.baidu.com/s/1bplzQGJ 密码: nydp 打赏 未经允许不得转载:finelybook » Beginner’s Guide to Shading and Texturing in 3ds Max 2016 上一篇Discovering Computers ©2016 下一篇Introducing Autodesk Maya 2016: Autodesk Official Press 相关推荐Modern Mathematical Concepts for Engineers – Part I: From Infinitesimal Calculus to Measure TheoryDeciphering Schematics: The Art of Reading Circuit DiagramsMachine Learning: A Constraint-Based Approach, 2nd EditionCalculus Unraveled: Intuition, Proofs, and Python 评论 抢沙发 取消 有人回复时邮件通知我 提交评论