An iOS Developer's Guide to SwiftUI: Design and build beautiful apps quickly and easily with minimum code


An iOS Developer’s Guide to SwiftUI: Design and build beautiful apps quickly and easily with minimum code
Author: Michele Fadda (Author)
Publisher finelybook 出版社:‏ Packt Publishing
Publication Date 出版日期:‏ 2024-05-03
Language 语言: English
Print Length 页数: 446 pages
ISBN-10: 1801813620
ISBN-13: 9781801813624

Book Description

Get started with SwiftUI and accelerate your iOS app development with this guide to leveraging the declarative approach, with key images printed in color

Key Features

  • Learn how to structure and maintain clean app architecture
  • Integrate SwiftUI with relevant frameworks to create professional and responsive apps
  • Understand the declarative functional approach and focus on asynchronous programming within the context of SwiftUI
  • Purchase of the print or Kindle book includes a free PDF eBook

Book Description

SwiftUI has transformed app development across Apple Platforms, offering developers the power to build seamless user interfaces by just defining the UI design through intuitive Swift code. This book explores SwiftUI’s revolutionary declarative programming approach to assist you in designing UI for Apple devices, ranging from iPhones to Macs, by declaring what the app should look like and what it should do, leaving the heavy lifting to the operating system.

With a hands-on approach, the book immerses you in the fundamentals of SwiftUI and goes on to cover SwiftUI parts that are omitted by most introductory guides. Starting with creating views and modifiers, you’ll progress to more intricate and responsive user interfaces and advanced techniques, gradually working toward building complex apps. Further, this book focuses on the new features in asynchronous programming and architecture patterns to design efficient, modern, and well-structured apps. Finally, you’ll explore the integration of UIkit and SwiftUI and how to run tests for a SwiftUI application.

By the end of the book, you’ll have gained the confidence to harness the full potential of SwiftUI to build professional-grade applications.

What you will learn

  • Get to grips with UI coding across Apple platforms using SwiftUI
  • Build modern apps, delving into complex architecture and asynchronous programming
  • Explore animations, graphics, and user gestures to build responsive UIs
  • Respond to asynchronous events and store and share data the modern way
  • Add advanced features by integrating SwiftUI and UIKit to enhance your apps
  • Gain proficiency in testing and debugging SwiftUI applications

Who this book is for

This book is for iOS developers interested in mastering SwiftUI, software developers with extensive iOS development experience using UIkit transitioning to SwiftUI, as well as mobile consultants and engineers who want to gain an in-depth understanding of the framework. Newcomers equipped with knowledge of Swift, UIkit, XCode, and asynchronous programming will find this book invaluable for launching a career in mobile software development with iOS.

Table of Contents

  1. Exploring the Environment – Xcode, Playgrounds, and SwiftUI
  2. Adding Basic UI Elements and Designing Layouts
  3. Adding Interactivity to a SwiftUI View
  4. Iterating Views, Scroll Views, FocusState, Lists, and Scroll View Reader
  5. The Art of Displaying Grids
  6. Tab Bars and Modal View Presentation
  7. All About Navigation
  8. Creating Custom Graphics
  9. An Introduction to Animations in SwiftUI
  10. App Architecture and SwiftUI Part I: the Practical Tools
  11. App Architecture and SwiftUI Part II – the Theory
  12. Persistence with Core Data
  13. Modern Structured Concurrency
  14. An Introduction to SwiftData
  15. Consuming REST Services in SwiftUI
  16. Exploring the Apple Vision Pro

About the Author

Michele is currently working as a technical project and program manager at Eggon, an innovative startup in Padua, Italy, and as the director of FWLAB Limited, a UK App development studio. He specializes in skills such as Imperative Programming, Functional programming, Swift, Mobile Application Development. He started programming as a child with Assembly language and has worked for 20 years as a consultant using a variety of languages and technologies. He started developing for iOS with iOS on iOS v.3.0 in 2009. He has also developed many apps as a solo developer and has also participated in numerous projects.

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